Showing posts with label Dungeons & Dragons. Show all posts
Showing posts with label Dungeons & Dragons. Show all posts

Monday, March 2, 2020

February at the Club


February at the Club!

Another great month of gaming.  A lot of Kings of War was played, and the club started trying out Kings of War: Vanguard.  The Necromunda game went off, and the Black Seas and Black Powder both got some game play.  The monthly Dungeons & Dragons game was a big success as the players combed the sewers beneath Sanctuary for a young salamander, but had to fight ghouls first.  Finely, the club started another new game, Zone Raiders, which seems to be a pretty big hit - especially since it is figure agnostic and we all have left-over sci-fi figures from various games we are eager to use again. 


Eric studies his troop list in the Zone Raiders intro game.

More Necromuda!


Chris and Chuck ponder Kings of War: Vanguard in an intro game. 

Alle, Eric, Wayne, and Ken sail for glory with Black Seas. 

The fight for the magical arch.

Chris and Chuck try out Vanguard. 

The French advance to crush the British defenders.

Wayne & Ken refight the Napoleonic Wars using Black Powder.

The D&D players plot their salamander hunt through the
sewers of Sanctuary.

Cornering a salamander is easier then catching it...

Chris and Eric prepare to play Vanguard.

Eric's Knights of the Green Lady prepare for battle.

We prepare to play Zone Raiders, searching a post-apocalyptic world for salvage...

Allen's force was built and painted for Kill Team, but it works great for Zone Raiders.

Ren's Reclaimers perch atop a cargo container as they watch for foes. 

Eric's Earth Elemental gives a bit of scale to the excellent bridge Chuck built, prepped for another Vanguard battle. 

Ren's Kelly Gang are ready for a gunfight. 

Sunday, January 5, 2020

SAG in 2019




We had a pretty good year, though I didn't manage to post as many blog entries for the club as I had planned. Hopefully I'll manage better next year.

We played a great deal of L'Art de la Guerre, Saga, Middle Earth Strategy Battle Game, Frostgrave, Napoleon at War, Test of Honor, Age of Sigmar, Necromunda, and Bataille Empire.  We also tried Cruel Seas and Black Seas.  We even managed to play a little Flames of War and some Team Yankee, as well as true 'old school' games like TSR's Battlesystem and Space: 1889 Soldier's Companion. Our associated club, YHP Bolt Action, played a great deal of Bolt Action and Konflict '47.

Our roleplaying group completed the Saltmarsh saga for AD&D 2nd edition, culminating with  a huge Battlesystem battle over the town of Saltmarsh.  Right after we finished that campaign, Wizards of the Coast published Ghosts of Saltmarsh, which kinda figures.

We finished up the year prepping for a new escalation campaign, for Kings of War 3rd edition, which we are starting in January. We started a L'Art de la Guerre campaign, Ad Imperii, which you will see more of on the blog as each turn results will be shared here.

Hopefully, we'll do better on putting up blog entries this year. I especially want to do some highlight specific club members armies, many of our club members are outstanding painters and this is the perfect place to showcase their work.

Below are some pictures from our 2019 games!

Heroes battle the Tree of the Dead and its undead minions in the Cemetery of Sleepy Hollow during our
Headless Horseman Frostgrave mini campaign.

The Headless Horseman is surrounded and trapped in the Western Woods at the climax
of the Headless Horseman Frostgrave campaign.


Necromunda!

The Necromunda guys preparing to take their vicious gangs onto the board...
ADLG, Germans versus Hussites!

The SAG roleplaying group prepares to defend Saltmarsh from
Ken, running the sea monsters and pirates!

Pirates and sea monsters battle the townsfolk throughout Saltmarsh!

Pirates come ashore from their galley.

Chris and Matt play Kill Team: Arena.

Egyptians and Israelis battle it out in a Flames of War fight.

Erik prepares for his game as Jake and Chuck ponder their ADLG moves. 

At Your Hobby Place-Fredericksburg, the YHP-Bolt Action club refights the Battle of Arnhem in Bolt Action.

Saga Normans advance over the hills and through the fields...

In an Age of Sigmar battle using old school Warhammer figures, Lizardmen and Elves battle to control the holy ruins. 

Ren, Eric, and Wayne consider the battle on Arnhem Bridge.

Victorious Germans pour across the bridge.

Chris and Ken fight the Assault of Melas Thirytis on Mars,
using Space:1889 Soldier's Companion rules.

A fight at the gates between warbands in
Middle Earth Strategy Battle Game: Battle Companies


Wargs, orcs, an Men of Gondor fight over an isolated farmstead.


Puzzling over the Middle Earth Strategy Battle Game: Battle Companies rules.